6/1/2023 0 Comments Gish buildThis handbook will go into more detail about your own gish. There's already a handbook, but I find that there's more collective wisdom to be gathered than what's available in that one. This guide will help you in the art and science of the spellsword. The "standard" CO gish benchmark is +16 BAB and 9th level spells, and no base class in the game gives this natively. How hard can it be? Uh, well.D&D likes this concept, but the high standards of CO mean that it's tricky to pull off. Gishes can hit things and cast (arcane) spells. SCAG has melee attack cantrips and spells too, but in my opinion gish is someone who casts regular spells on the frontline and hits with melee attacks as extra damage.I'd ditch the TWF and be riding a Phantom Steed instead, but you get the idea.ĭ&D 3.5 services a lot of character concepts, one of which is the spellsword-or, as referred to in CO, the "gish". You can upp this pretty far., take shield, absorb elements, blur and improved invisiblity, and your DM will start designing special enemies to fight you. Possibly lvl 20 straight wizard, you can throw in some 1 lvl fighter if u want a fighting style.īy lvl 20 get DEX 20 INT 20 -> AC will be 10+5 DEX +3 mage armor + 2 bracers of defense + 5 INT form bladesinging, that is AC 25 just from one item. Sword Coast Adventring Guide, Bladesinger Granted, it doesn't actually boost the level of spells you can cast, so the above combination can only gain up to 7th-level spell.One of my best Gish-es Pact Magic synergizes well with Spellcasting since it gives you extra spellslots to play with for your Warlock-spells and extra spells to cast with your spellcasting-slots. Gain more beams as you level up, ending with 4D10+(Charisma x4).īy RAW you can take Lifedrinker at 12th level even with Multiclassing to add Charisma again to your weapon damage. Question: do all gishes need some combination of the war caster feat, resilient feat, and/or proficiency in Constitution saving throws to be able to maintain concentration or could pushing up AC so high you're unhittable also work?ħth-level Eldritch Knight with at least two levels in Warlock.Ĭast Eldritch Blast for 1D10+Charisma damage (with Agonizing Blast), then follow up with a weapon attack. If attempting to max-out AC, heavy armored, high level bards are going to have 19 AC from Plate+2 from Shield+2 from Haste if up+a maximum +6 from defensive duelist. The thing to remember is that a rapier can also be used as a regular non-finesse weapon. Defensive Duelist makes AC go quite high and Haste gives another +2. Adding in Crossbow Expert or Dual Wielder increases the damage. A rapier is doing 1d8+dex (avg 4.5+dex) whereas a polearm is doing 1d10+str (avg 5.5+str) and a greatsword is doing 2d6+str (7+str). For example a Valor-Bard with a rapier is not significantly behind a Str weapon for damage (equal if you're not using a 2h weapon), and would have a better AC, a stronger Dex save (which is a commonly targeted save), and is less MAD.Yeah, it's close. Wizards and Sorcerers both don't get an extra attack so I'm not sure how well that will work.Īlthough you mentioned it at the beginning of the last post you seem to be neglecting Dex-focused gishes in your builds. I haven't looked into Clerics and Druids too closely. +Proficiency to Constitution meaning easier to maintain spellcasting. May be necessary depending on your point buy or rolls. No fighter action surge but 1 extra ability score increase. Fighter 1/Bard 19: Heavy armor, 19 levels of bardic spellcasting meaning the full 22 bard spells known.Fighter 2/Bard 18: Heavy armor, action surge, 18 levels of bardic spellcasting meaning the full 22 bard spells known.You get just enough spellcasting levels to get the level 17 spellcaster level 9 slot. Paladin 6/Bard 14: Heavy armor (no dex needed!), use Charisma for everything including +attack, +saving throws, and spellcasting.Given this, has anyone found any good builds? The standard point buy is super low making it hard to get 20 in two different attributes by level 20 and still take juicy feats. Have a to-hit at least as good as a fighterĬaster levels here really mean level 9 spell slots and preferably a spell that can fill them.It looks like the 3.5e wisdom for character building still holds: The gish: casting in melee and swinging weapons around.
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